## Mirror Modifier Modeling#

There is a step at the start of this video that causes some viewers a bit of confusion. So checkout this followup video for clarification on how to setup your circular array.

### 00:00 Imagine The Perimeter and the Center of the Circle#

To make a circular array your need your **object** to be at the **perimeter** of your **imagined** circle.

**Important**: The **object center** must remain at the **center** of your imagined circle, so go into **edit mode** and move the vertices of your object out to the **perimeter**.

And you need an **Empty** at the **center**. Any of the empty options will work.

### 00:34 Add the Array Modifier#

Little Blue Wrench icon -> Add Modifier -> Array

Change **Relative Offset** to be **0, 0, 0**.

Check the **Object Offset** checkbox and **target** your **empty**.

Change your **Count** to **10** or more.

### 01:10 Spacing Duplicates Evenly#

Do some simple **division** to decide how many **degrees** to rotate your empty.

Divide the number of **degrees in a circle** by your **number of duplicates**.

360 % 10 = 36.

So with a **count of 10** you would **rotate** your empty **36 degrees**.